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|||			   $$$uuuU$  $Uuuu$$$		 	     |||
|||			  $$$$uuuU    Uuu$$$$$		 	     |||
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|||		HA!	  $$$$$$uu$$$$uu$$$$$$	    HA!		     |||
|||		  HA!	   EE   EE   EE   EE.     HA!		     |||
|||		    HA!			        HA!		     |||
|||								     |||
|||		  	     Welcome to the			     |||
|||		   	     WEBSITE of the			     |||
|||		   	     SHITTY WIZARD			     |||
|||						 		     |||
|||						 		     |||
||| v1.5 Nov 5 2024						     |||
||| - updated some links					     |||
|||						 		     |||
||| - research below is most current per available sources	     |||
||| - future research & rectons are pending and to be expected 	     |||
|||						 		     |||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++ INTRODUCTION ++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||						 		     |||
|||						 		     |||
|||    From the earliest days of computerized entertainment, the     |||
|||    Shitty Wizard has been present. Players control the titular   |||
|||    mage wherever he goes in the Hinterwürld, whether gathering   |||
|||    injectable poppies from the slums of Annwvyn, battling 	     |||
|||    poisonous man-sized plants on the Isthmus of Gabriel, 	     |||
|||    politely asking dragons to please stop devouring maidens      |||
|||    atop the towers of Spireffordd, or being flung far into the   |||
|||    future to save what’s left humanity. No matter the platform,  |||
|||    publisher, format, or even how tenuous the quality, the 	     |||
|||    legacy of the Shitty Wizard franchise lives on in the nerds   |||
|||    who slavishly devoted their time to his exploits and also     |||
|||    wrote slashfic about him.				     |||
|||						 		     |||
|||    Discover more about the Shitty Wizard at Ampwall (hails),     |||
|||    Spotify, Bandcamp, or Instagram.				     |||
|||						 		     |||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||								     |||
|||		          \\					     |||
|||		  (Ø)XXXXX|[:::::::::::::::::::>		     |||
|||		          //					     |||
|||								     |||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||+++++++++++++++++++++++++++ HYPERLINKS +++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||						 		     |||
|||						 		     |||
|||    a) Timeline						     |||
|||    b) Tipline Audio						     |||
|||    c) Artwork						     |||
|||    d) Vital Characters					     |||
|||								     |||
|||						 		     |||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++ TIMELINE ++++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||                                                                  |||
|||    *1977 - The Chimera and the Mage*			     |||
|||				† † † † † †			     |||
|||    A sagely Chimera guides a young Wizard in the ways of 	     |||
|||    mysticism so that he might eventually rise and protect the    |||
|||    kingdom of Annwvyn. Showing an aptitude for incompetence,     |||
|||    our Wizard accidentally murders the Chimera during training.  |||
|||    								     |||
|||    {{Fun fact: Steve Wozniak himself blocked this from being     |||
|||    the first game released for the Apple II due to	 	     |||
|||    comically-long vector graphic draw times.}}		     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1979 - Colloquium of the Dragonlords*			     |||
|||    *A Conflagration in Annwvyn*				     |||
|||				† † † † † †			     |||
|||    Lead by the Grim Dragon Asmodaeus, the Four Dragonlords of    |||
|||    the Cardinal Winds descend on the kingdom, hell-bent on 	     |||
|||    destruction. New protector Shasta the Wise Old Griffon gives  |||
|||    his life to save Annwvyn, and our protagonist is now its      |||
|||    sole mystical defender.					     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||                                                                  |||
|||    *1980 - Rise of the Shitty Wizard*			     |||
|||				† † † † † †			     |||
|||    Having been turned back, the Four Dragonlords succumb to      |||
|||    slumber as Annwvyn recovers and rebuilds. Lord Baldwin 	     |||
|||    summons the Shitty Wizard to investigate the newly-arrived    |||
|||   and suspiciously helpful paladins of Be’lilith.	   	     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||                                                                  |||
|||    *1981 - Adventures of the Shitty Wizard:*		     |||
|||    *Bane of the Eastern Usurpers*				     |||
|||				† † † † † †			     |||
|||    Annwyvn’s new leader Lord Hubbard sends the Shitty Wizard     |||
|||    to prove himself and assist the friendly (for now) 	     |||
|||    kingdom of Thalassia.					     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||                                                                  |||
|||    *1982 - A Regent Takes Hold — A New Dawn in Annwvyn*	     |||
|||				† † † † † †			     |||
|||    Annwyvn’s new leader, Lord Hubbard, sends the Shitty Wizard   |||
|||    to assist the nearby kingdom of Thalassia as their 	     |||
|||   Anagogical Regency deals with some shady cultists.	     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||                                                                  |||
|||    *1983 - Learn Along with the Wittle Wizard*		     |||
|||				† † † † † †			     |||
|||    Sold exclusively to elementary schools, this educational      |||
|||    title trades upon the increasing popularity of the 	     |||
|||    Shitty Wizard to teach children math, English, and more.      |||
|||   								     ||| 
|||    {{Fun fact: Most of the lessons included were 		     |||
|||    debunked by 1985.}}					     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||                                                                  |||
|||    *1983 - Adventures of the Shitty Wizard II:*		     |||
|||    *Vengeance of Tarkus*					     |||
|||				† † † † † †			     |||
|||    The Shitty Wizard travels to assist the mighty Tarkus as      |||
|||    he battles Wraithscathe the Doleful Conjurer for control of   |||
|||    the powerful Grace Stones.				     |||
|||   								     ||| 
|||    {{Fun fact: due to a translation error, “Vengeance” 	     |||
|||    sometimes appears as “Isle” in the game’s title in certain    |||
|||    editions. The actual content is identical, and neither 	     |||
|||    is particularly collectible or valuable or pleasant.}}	     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1985 - Tales of the Shitty Wizard*			     |||
|||				† † † † † †			     |||
|||    The Grim Dragon Asmodaeus has just devoured Lord Hubbard’s    |||
|||    last and most-loved daughter, Princess Brunhilde. Wracked     |||
|||    with guilt and thirsting for revenge, Lord Hubbard implores   |||
|||    the Shitty Wizard to roam the Hinterwürld to find and 	     |||
|||    destroy the dragon once and for all.			     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1985 - Ill-Advised Relational Database*			     |||
|||    *of the Shitty Wizard*					     |||
|||				† † † † † †			     |||
|||    Given the success of the Shitty Wizard titles, you’d think    |||
|||    that the publisher would be happy with those sales, but 	     |||
|||    no — games aren’t “real software.” So the idiots in 	     |||
|||    management made this piece of shit, lost a bunch of money,    |||
|||    and ruined the company.					     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1987 - Side Quest of the Shitty Wizard*			     |||
|||				† † † † † †			     |||
|||    An elaborate inventory management simulator masquerading as   |||
|||    a game, you’ll form a uselessly gigantic party and then 	     |||
|||    take on any number of highly inessential tasks, 		     |||
|||    missions, and expeditions.				     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1989 - Exile of the Shitty Wizard*			     |||
|||				† † † † † †			     |||
|||    It turns out that Lord Hubbard is quite peeved at the 	     |||
|||    Shitty Wizard and his failure to slay The Grim 		     |||
|||    Dragon Asmodaeus. As such, the mage is banished from	     |||
|||    Annwvyn until he kills the dragon, resurrects 		     |||
|||    Princess Brunhilde, or dies trying.			     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||   *1991 - The Goblin and the Mage*				     |||
|||				† † † † † †			     |||
|||    During his travels through the Hinterwürld, the 		     |||
|||    Shitty Wizard meets and befriends a resourceful Goblin. 	     |||
|||    Their adventures together do absolutely nothing about 	     |||
|||    rescuing Princess Brunhilde, but riches are gathered, 	     |||
|||    then lost, and mead is quaffed, so it isn’t a total loss.     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1992 - Dragon Flight Simulator of the Shitty Wizard*	     |||
|||				† † † † † †			     |||
|||    Battle makes for strange bedfellows. The Shitty Wizard 	     |||
|||    teams up with an ancient foe of Asmodaeus — a dragon named    |||
|||    Burzugūn Phlogiston — as they take to the skies and try to    |||
|||    save Annwvyn from its increasingly-inevitable fate.	     |||
|||								     |||
|||    {{Fun fact: without the very elaborate and needlessly 	     |||
|||    expensive keyboard overlay and custom flight yoke, each	     |||
|||    sold separately, the game is largely unplayable.}}	     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1993 - Penitence of the Shitty Wizard*			     |||
|||				† † † † † †			     |||
|||    This seems obvious, but the Shitty Wizard is neither 	     |||
|||    capable of slaying an ancient dragon nor bringing a dead      |||
|||    princess back to life. A seething Lord Hubbard uses his	     |||
|||    wits and political connections to ascend the Hinterwürld	     |||
|||    throne. As newly crowned King Hubbard, he offers total 	     |||
|||    rule over Annwvyn to any man or beast who kills 		     |||
|||    our execrable mage.					     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1994 - Shitty Wizard: Arena*				     |||
|||				† † † † † †			     |||
|||    Eschewing turn-based combat for the first time 		     |||
|||    (probably), “Arena” is the first action RPG in the series —   |||
|||    and suffers massively because of it. Low polygon counts,      |||
|||    terrifying frame rates, a highly detailed inventory system,   |||
|||    minute enemy hit boxes, and ponderous dialogue combined to    |||
|||    make this unplayable mess a favorite among pedantic nerds.    |||
|||    This is why “Arena” was eventually bundled with a 	     |||
|||    compact disc of Dream Theater’s “Awake” in one 		     |||
|||    money-saving value pack.					     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1995 - Business Productivity Suite of the Shitty Wizard*     |||
|||				† † † † † †			     |||
|||    As increasing affordability and user-friendliness ushered     |||
|||    in mainstream acceptance of personal computers, software      |||
|||    developers struggled to differentiate their word processor    |||
|||    from competitors. Thus, having learned nothing from the 	     |||
|||    database kerfuffle 10 years earlier, the Shitty Wizard was    |||
|||    licensed as a mascot for this collection of text editing,     |||
|||    presentation, spreadsheet, and email software. Predictably,   |||
|||    an alcoholic failure as spokesperson did not spur sales,      |||
|||    and the suite mercifully never made it past version 1.0.	     |||
|||								     |||
|||    {{Fun fact: the email client MAGES, or Mages Ain’t Gonna      |||
|||    Email Send, shipped with zero ability to connect to 	     |||
|||    outbound mail servers.}}					     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1995 - Crepuscular and Very Haunted Stronghold* 	     |||
|||    *of the Shitty Wizard*					     |||
|||				† † † † † †			     |||
|||    Townsfolk have been mysteriously disappearing in the          |||
|||    dead of the night, and the howl of wights looms large.        |||
|||    As such, our woebegone mage agrees (for money) to 	     |||
|||    infiltrate the titular Stronghold, collect and burn 	     |||
|||    seven bells plus fourteen body parts of the hastily-named     |||
|||    Baron Bludd, and restore order to Annwvyn. Contemporary       |||
|||    reviews of this action-platformer mentioned the archaic       |||
|||    graphics, stiff controls, dated sounds, racist password	     |||
|||    system, and dour mood of the game. One bleak reviewer 	     |||
|||    actually mentioned contemplating taking their own life after  |||
|||    playing the game for just under an hour. (They ultimately     |||
|||    sought, and received, counseling.)			     |||
|||								     |||
|||    {{Fun fact: if you try to use a Game Genie with the 	     |||
|||    console port it will cause the cartridge to explode.)	     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    *1996 - Shitty Wizard 2177: Atomic Knights*		     |||
|||				† † † † † †			     |||
|||    Charon the Crone sends you to a possible alternate future     |||
|||    where society never progressed past 1950s American 	     |||
|||    aesthetics but also amassed—and used—plenty of nukes.   	     |||
|||    To get back to your own time, you’ll need to battle through   |||
|||    a monitor-punchingly difficult irradiated hellscape that’s    |||
|||    also packed with wall-to-wall dialogue and more side quests   |||
|||    than Side Quest of the Shitty Wizard. Hope you like 	     |||
|||    save scumming to avoid getting fucked up by ants as soon      |||
|||    as you complete the prologue.				     |||
|||						 		     |||
|||------------------------------------------------------------------|||
|||						 		     |||
|||    Additional Timeline Content Coming Soon			     |||
|||						 		     |||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||+++++++++++++++++++++++ TIPLINE AUDIO ++++++++++++++++++++++++++++|||
|||+++++++++++++++++++++++ (888.351.2666) +++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||                                                                  |||
|||    Miss any hints, tips, and tricks for your favorite	     |||
|||    Shitty Wizard games and adjacent software titles?	     |||
|||    Get in-the-know with these audio files, presented in 	     |||
|||    the order they were originally posted.			     |||
|||                                                                  |||
|||    Current tip: how to defeat Hot Dog Ghosts, posted 6.29.24     |||
|||                                                                  |||
|||    Tales of the Shitty Wizard				     |||
|||    Adventures of the Shitty Wizard: Vengeance of Tarkus	     |||
|||    Learn Along with the Wittle Wizard			     |||
|||    Colloquium of the Dragonlords				     |||
|||    Side Quest of the Shitty Wizard				     |||
|||    Shitty Wizard 2177: Atomic Knights			     |||
|||    The Goblin & The Mage					     |||
|||    Adventures of the Shitty Wizard II: Bane of the...	     |||
|||    Tales of the Shitty Wizard				     |||
|||    The Crepuscular and Very Haunted Stronghold of...	     |||
|||    Dragon Flight Simulator of the Shitty Wizard		     |||
|||    Learn Along with the Wittle Wizard			     |||
|||    How to Defeat Hot Dog Ghosts				     |||
|||						 		     |||
|||						 		     |||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++ ARTWORK +++++++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||						 		     |||
|||    Hot Dog Ghost by Jose					     |||
|||						 		     |||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||+++++++++++++++++++++++ VITAL CHARACTERS +++++++++++++++++++++++++|||
|||++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|||
|||						 		     |||
|||    Coming soon						     |||
|||						 		     |||